REMNANT: 4X Strategy Game Heads to Kickstarter


screenshot4     logo_background TORONTO, June 2, 2015 – Remnant (playremnant.com), the real-time 4X space strategy computer game, turns to the gaming community with a Kickstarter campaign to help raise funds for the game’s completion.

Remnant is a real-time 4X space strategy game set in a single planetary system.  As the leader of a rising faction, take command of operations and lead your people to prosperity as you acquire resources, build fleets, expand your influence and dominate your new home system.

“I’m excited to get the community involved in helping Remnant take off,” said A. Scott McCallum, lead developer of Remnant.  “Developing the game has been my passion and I’ve had a great response so far from fans, having been greenlit for Steam in a record 6 days.”

Funding from the Kickstarter campaign will support the creation of additional art assets required to finish the game.

Remnant will be available for PC, Mac and Linux with an expected beta release by December 2015.

  screenshot1   Kickstarter Backer Package Details:
  • All pledges of $5.00 or more make their mark on the game by adding their own names to special characters
  • A limited number of supporters at $500.00 will get to work with the team to design their own ship to appear in the game
  • Other package awards include a digital soundtrack and art, game customization, exclusive material, custom designs and more
Read more about the Remnant project here:  https://www.kickstarter.com/projects/grozzler/remnant-4x-space-strategy-game-for-pc-mac-and-linu     screenshot6  
REMNANT FACT SHEET
Remnant is a real-time 4X space strategy game set in a single planetary system.  As the leader of a rising faction, take command of operations and lead your people to prosperity as you acquire resources, build fleets, expand your influence and dominate your new home system. Unique features:
  • Full 3D Battles: Combat takes place in completely open space with full six degrees of freedom. No tiles. No grids. Simplified Newtonian physics allow movement in one direction while facing (and attacking) another.
  • Espionage: A complex espionage system involving agents that gain experience and level up. Capture or assassinate other player’s governors, admirals and spies or disrupt their progress through sabotage and subterfuge.
  • Dynamic Map: All planets, moons and asteroids move in orbit as the game progresses. Colonizing a moon will keep the colony at arm’s length but not yield as many resources as capturing the more vulnerable outer planets and asteroids.
  • Ship Customization: Customize every detail of your ship: firepower, support systems, engines, name, emblems and colour scheme.
  • Logistics: Resources are local to each planet rather than empire wide. The transportation of resources from mining worlds to forge worlds create emergent supply lines that are vulnerable to disruption.
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